UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimNode_PoseSnapshot.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Animation/AnimNodeBase.h"
#include "Animation/PoseSnapshot.h"
#include "AnimNode_PoseSnapshot.generated.h"

Go to the source code of this file.

Classes

struct  FAnimNode_PoseSnapshot
 

Enumerations

enum class  ESnapshotSourceMode : uint8 { NamedSnapshot , SnapshotPin }
 

Enumeration Type Documentation

◆ ESnapshotSourceMode

enum class ESnapshotSourceMode : uint8
strong

How to access the snapshot

Enumerator
NamedSnapshot 

Refer to an internal snapshot by name (previously stored with SavePoseSnapshot). This can be more efficient than access via pin.

SnapshotPin 

Use a snapshot variable (previously populated using SnapshotPose). This is more flexible and allows poses to be modified and managed externally to the animation blueprint.