16 friend class UAnimGraphNode_RotationOffsetBlendSpaceGraph;
21 FName GetGroupName()
const {
return GroupName; }
24 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=
Links, meta = (AllowPrivateAccess))
33 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Performance, meta = (DisplayName =
"LOD Threshold", AllowPrivateAccess))
37 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
Alpha, meta = (PinShownByDefault, AllowPrivateAccess))
40 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
Alpha, meta = (AllowPrivateAccess))
43 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
Alpha, meta = (DisplayName =
"Blend Settings", AllowPrivateAccess))
46 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
Alpha, meta = (PinShownByDefault, AllowPrivateAccess))
49 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
Alpha, meta = (AllowPrivateAccess))
52 float ActualAlpha = 0.0f;
54 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
Alpha, meta = (AllowPrivateAccess))
57 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
Alpha, meta = (PinShownByDefault, DisplayName =
"bEnabled", DisplayAfter =
"AlphaScaleBias", AllowPrivateAccess))
58 bool bAlphaBoolEnabled =
false;
60 bool bIsLODEnabled =
false;
69 virtual int32 GetLODThreshold()
const override {
return LODThreshold; }
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AnimNodeBase.h:337
Definition AnimNodeBase.h:324
Definition AnimNodeBase.h:354
Definition AnimNodeBase.h:479