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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Animation/AnimSequenceHelpers.h"#include "Animation/AnimData/IAnimationDataModel.h"#include "Animation/AnimData/IAnimationDataController.h"#include "Animation/AnimSequence.h"#include "Animation/AnimMontage.h"#include "Animation/AnimComposite.h"#include "Animation/MirrorDataTable.h"#include "BonePose.h"#include "AnimationRuntime.h"#include "AnimEncoding.h"#include "AnimationUtils.h"#include "Animation/AnimNotifies/AnimNotify.h"#include "Animation/AnimNotifies/AnimNotifyState.h"#include "Misc/MessageDialog.h"#include "Animation/SkeletonRemapping.h"#include "Animation/SkeletonRemappingRegistry.h"#include "Animation/AttributesRuntime.h"#include "Animation/AnimCurveUtils.h"Namespaces | |
| namespace | UE |
| namespace | UE::Anim |
Macros | |
| #define | LOCTEXT_NAMESPACE "AnimSequenceHelpers" |
Functions | |
| void | UE::Anim::ExtractBoneTransform (const FRawAnimSequenceTrack &RawTrack, FTransform &OutTransform, int32 KeyIndex) |
| ENGINE_API FTransform | UE::Anim::MirrorTransform (const FTransform &Transform, const UMirrorDataTable &MirrorDataTable) |
| ENGINE_API FTransform | UE::Anim::ExtractRootMotionFromAnimationAsset (const UAnimationAsset *Animation, const UMirrorDataTable *MirrorDataTable, float StartTime, float DeltaTime, bool bAllowLooping) |
| ENGINE_API FTransform | UE::Anim::ExtractRootMotionFromAnimationAsset (const UAnimationAsset *Animation, const UMirrorDataTable *MirrorDataTable, float StartPosition, float EndPosition) |
| ENGINE_API FTransform | UE::Anim::ExtractRootTransformFromAnimationAsset (const UAnimationAsset *Animation, float Position) |
| #define LOCTEXT_NAMESPACE "AnimSequenceHelpers" |