UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AssetDataTagMapSerializationDetails.h File Reference

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Classes

struct  FixedTagPrivate::FLegacyAssetRegistryExportPath
 
class  FixedTagPrivate::FMarshalledText
 
struct  FixedTagPrivate::FStore
 Stores a fixed set of values and all the key-values maps used for lookup. More...
 
struct  FixedTagPrivate::FOptions
 
struct  FixedTagPrivate::FStoreData
 
class  FixedTagPrivate::FStoreBuilder
 
class  FixedTagPrivate::FAsyncStoreLoader
 

Namespaces

namespace  FixedTagPrivate
 

Enumerations

enum class  FixedTagPrivate::ELoadOrder { FixedTagPrivate::Member , FixedTagPrivate::TextFirst }
 

Functions

struct COREUOBJECT_API FixedTagPrivate::alignas (uint64) FMapHandle
 
uint32 FixedTagPrivate::HashCaseSensitive (const TCHAR *Str, int32 Len)
 
uint32 FixedTagPrivate::HashCaseSensitive (const UTF8CHAR *Str, int32 Len)
 
uint32 FixedTagPrivate::HashCombineQuick (uint32 A, uint32 B)
 
uint32 FixedTagPrivate::HashCombineQuick (uint32 A, uint32 B, uint32 C)
 
void FixedTagPrivate::SaveStore (const FStoreData &Store, FArchive &Ar)
 
TRefCountPtr< const FStoreFixedTagPrivate::LoadStore (FArchive &Ar, FAssetRegistryVersion::Type Version)
 
TRefCountPtr< const FStoreFixedTagPrivate::InitializeFromBuilder (FStoreBuilder &InBuilder)