UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FixedTagPrivate::FStoreData Struct Reference

#include <AssetDataTagMapSerializationDetails.h>

Public Attributes

TArray< FNumberedPairPairs
 
TArray< FNumberlessPairNumberlessPairs
 
TArray< uint32AnsiStringOffsets
 
TArray< ANSICHARAnsiStrings
 
TArray< uint32WideStringOffsets
 
TArray< WIDECHARWideStrings
 
TArray< FDisplayNameEntryIdNumberlessNames
 
TArray< FNameNames
 
TArray< FNumberlessExportPathNumberlessExportPaths
 
TArray< FAssetRegistryExportPathExportPaths
 
TArray< FMarshalledTextTexts
 

Member Data Documentation

◆ AnsiStringOffsets

TArray<uint32> FixedTagPrivate::FStoreData::AnsiStringOffsets

◆ AnsiStrings

TArray<ANSICHAR> FixedTagPrivate::FStoreData::AnsiStrings

◆ ExportPaths

TArray<FAssetRegistryExportPath> FixedTagPrivate::FStoreData::ExportPaths

◆ Names

TArray<FName> FixedTagPrivate::FStoreData::Names

◆ NumberlessExportPaths

TArray<FNumberlessExportPath> FixedTagPrivate::FStoreData::NumberlessExportPaths

◆ NumberlessNames

TArray<FDisplayNameEntryId> FixedTagPrivate::FStoreData::NumberlessNames

◆ NumberlessPairs

TArray<FNumberlessPair> FixedTagPrivate::FStoreData::NumberlessPairs

◆ Pairs

TArray<FNumberedPair> FixedTagPrivate::FStoreData::Pairs

◆ Texts

TArray<FMarshalledText> FixedTagPrivate::FStoreData::Texts

◆ WideStringOffsets

TArray<uint32> FixedTagPrivate::FStoreData::WideStringOffsets

◆ WideStrings

TArray<WIDECHAR> FixedTagPrivate::FStoreData::WideStrings

The documentation for this struct was generated from the following file: