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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "AudioDerivedData.h"#include "AudioThread.h"#include "Interfaces/IAudioFormat.h"#include "Misc/CommandLine.h"#include "Async/AsyncWork.h"#include "Misc/ScopeRWLock.h"#include "Misc/ScopedSlowTask.h"#include "Audio.h"#include "Interfaces/ITargetPlatform.h"#include "Interfaces/ITargetPlatformManagerModule.h"#include "Async/Async.h"#include "SoundWaveCompiler.h"#include "DerivedDataCacheInterface.h"#include "DerivedDataCacheKey.h"#include "ProfilingDebugging/CookStats.h"#include "AudioResampler.h"#include "AudioCompressionSettingsUtils.h"#include "Sound/SoundSourceBus.h"#include "Sound/SoundWaveProcedural.h"#include "DSP/FloatArrayMath.h"#include "DSP/MultichannelBuffer.h"#include "Containers/UnrealString.h"#include "Sound/StreamedAudioChunkSeekTable.h"#include "AudioDecompress.h"#include "ISoundWaveCloudStreaming.h"#include "Serialization/MemoryReader.h"Classes | |
| class | FAudioStatusMessageContext |
| struct | FAudioCookInputs |
Macros | |
| #define | FORCE_RESAMPLE 0 |
| #define | AUDIO_DERIVEDDATA_VER TEXT("64e45415311549acbee28698853aa3a4") |
| #define | STREAMEDAUDIO_DERIVEDDATA_VER TEXT("479371f6537b4fc1be91786813e83a16") |
Functions | |
| DEFINE_LOG_CATEGORY_STATIC (LogAudioDerivedData, Log, All) | |
Variables | |
| FAutoConsoleVariableRef | CVarAllowAsyncCompression (TEXT("au.compression.AsyncCompression"), AllowAsyncCompression, TEXT("0: Disable async compression."), ECVF_Default) |
| #define FORCE_RESAMPLE 0 |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogAudioDerivedData | , |
| Log | , | ||
| All | |||
| ) |
| FAutoConsoleVariableRef CVarAllowAsyncCompression(TEXT("au.compression.AsyncCompression"), AllowAsyncCompression, TEXT("0: Disable async compression."), ECVF_Default) | ( | TEXT("au.compression.AsyncCompression") | , |
| AllowAsyncCompression | , | ||
| TEXT("0: Disable async compression.") | , | ||
| ECVF_Default | |||
| ) |