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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "AudioMixerSourceDecode.h"#include "CoreMinimal.h"#include "Stats/Stats.h"#include "AudioMixer.h"#include "Sound/SoundWaveProcedural.h"#include "HAL/RunnableThread.h"#include "AudioMixerBuffer.h"#include "AudioMixerSourceBuffer.h"#include "Async/Async.h"#include "AudioDecompress.h"#include "Sound/SoundGenerator.h"#include "DSP/FloatArrayMath.h"Classes | |
| class | Audio::FAsyncDecodeWorker |
| class | Audio::FDecodeHandleBase |
| class | Audio::FHeaderDecodeHandle |
| class | Audio::FProceduralDecodeHandle |
| class | Audio::FSynchronizedProceduralDecodeHandle |
| class | Audio::FDecodeHandle |
Namespaces | |
| namespace | Audio |
| NO_LOGGING. | |
Variables | |
| FAutoConsoleVariableRef | CVarForceSyncAudioDecodes (TEXT("au.ForceSyncAudioDecodes"), ForceSyncAudioDecodesCvar, TEXT("0: Not Disabled, 1: Disabled"), ECVF_Default) |
| FAutoConsoleVariableRef | CVarForceSynchronizedAudioTaskKick (TEXT("au.ForceSynchronizedAudioTaskKick"), ForceSynchronizedAudioTaskKickCvar, TEXT("0: Don't Force, 1: Force"), ECVF_Default) |
| FAutoConsoleVariableRef CVarForceSyncAudioDecodes(TEXT("au.ForceSyncAudioDecodes"), ForceSyncAudioDecodesCvar, TEXT("0: Not Disabled, 1: Disabled"), ECVF_Default) | ( | TEXT("au.ForceSyncAudioDecodes") | , |
| ForceSyncAudioDecodesCvar | , | ||
| TEXT("0: Not Disabled, 1: Disabled") | , | ||
| ECVF_Default | |||
| ) |
| FAutoConsoleVariableRef CVarForceSynchronizedAudioTaskKick(TEXT("au.ForceSynchronizedAudioTaskKick"), ForceSynchronizedAudioTaskKickCvar, TEXT("0: Don't Force, 1: Force"), ECVF_Default) | ( | TEXT("au.ForceSynchronizedAudioTaskKick") | , |
| ForceSynchronizedAudioTaskKickCvar | , | ||
| TEXT("0: Don't Force, 1: Force") | , | ||
| ECVF_Default | |||
| ) |