UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BatchedElements.cpp File Reference

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogBatchedElements, Log, All)
 
EBlendModeFilter::Type GetBlendModeFilter (ESimpleElementBlendMode BlendMode)
 

Variables

TGlobalResource< FSimpleElementVertexDeclarationGSimpleElementVertexDeclaration
 
float GBatchedElementSmoothWidth = 4
 
FAutoConsoleVariableRef CVarWellCanvasDistanceFieldSmoothWidth (TEXT("Canvas.DistanceFieldSmoothness"), GBatchedElementSmoothWidth, TEXT("Global sharpness of distance field fonts/shapes rendered by canvas."), ECVF_Default)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogBatchedElements  ,
Log  ,
All   
)

◆ GetBlendModeFilter()

EBlendModeFilter::Type GetBlendModeFilter ( ESimpleElementBlendMode  BlendMode)

Variable Documentation

◆ CVarWellCanvasDistanceFieldSmoothWidth

FAutoConsoleVariableRef CVarWellCanvasDistanceFieldSmoothWidth(TEXT("Canvas.DistanceFieldSmoothness"), GBatchedElementSmoothWidth, TEXT("Global sharpness of distance field fonts/shapes rendered by canvas."), ECVF_Default) ( TEXT("Canvas.DistanceFieldSmoothness")  ,
GBatchedElementSmoothWidth  ,
TEXT("Global sharpness of distance field fonts/shapes rendered by canvas." ,
ECVF_Default   
)

◆ GBatchedElementSmoothWidth

float GBatchedElementSmoothWidth = 4

Global smoothing width for rendering batched elements with distance field blend modes

◆ GSimpleElementVertexDeclaration

TGlobalResource<FSimpleElementVertexDeclaration> GSimpleElementVertexDeclaration

The simple element vertex declaration.