10#include "BlueprintPlatformLibrary.generated.h"
157 void ApplicationWillDeactivateDelegate_Handler() { ApplicationWillDeactivateDelegate.Broadcast(); }
158 void ApplicationHasReactivatedDelegate_Handler() { ApplicationHasReactivatedDelegate.Broadcast(); }
159 void ApplicationWillEnterBackgroundDelegate_Handler()
162 ApplicationWillEnterBackgroundDelegate.Broadcast();
164 void ApplicationHasEnteredForegroundDelegate_Handler() { ApplicationHasEnteredForegroundDelegate.Broadcast(); }
165 void ApplicationWillTerminateDelegate_Handler() { ApplicationWillTerminateDelegate.Broadcast(); }
166 void ApplicationShouldUnloadResourcesDelegate_Handler() { ApplicationShouldUnloadResourcesDelegate.Broadcast(); }
168 void ApplicationRegisteredForRemoteNotificationsDelegate_Handler(
TArray<uint8> inArray) { ApplicationRegisteredForRemoteNotificationsDelegate.Broadcast(
inArray); }
169 void ApplicationRegisteredForUserNotificationsDelegate_Handler(
int32 inInt) { ApplicationRegisteredForUserNotificationsDelegate.Broadcast(
inInt); }
170 void ApplicationFailedToRegisterForRemoteNotificationsDelegate_Handler(FString
inFString) { ApplicationFailedToRegisterForRemoteNotificationsDelegate.Broadcast(
inFString); }
177UCLASS(meta=(ScriptName=
"PlatformLibrary"), MinimalAPI)
187 UFUNCTION(BlueprintCallable, Category=
"Platform|LocalNotification")
198 UFUNCTION(BlueprintCallable, Category=
"Platform|LocalNotification")
209 UFUNCTION(BlueprintCallable, Category=
"Platform|LocalNotification")
217 UFUNCTION(BlueprintCallable, Category =
"Platform|LocalNotification")
224 UFUNCTION(BlueprintCallable, Category =
"Platform|LocalNotification")
230 UFUNCTION(BlueprintCallable, Category=
"Platform|LocalNotification")
236 UFUNCTION(BlueprintCallable, Category=
"Platform|LocalNotification")
244 UFUNCTION(BlueprintCallable, Category=
"Platform|LocalNotification")
252 UFUNCTION(BlueprintPure, Category=
"Platform|LocalNotification")
263 UFUNCTION(BlueprintPure, Category =
"Platform|LocalNotification")
269 UFUNCTION(BlueprintCallable, Category =
"Platform|LocalNotification")
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
Definition LocalNotification.h:15
virtual int32 ScheduleLocalNotificationBadgeAtTime(const FDateTime &FireDateTime, bool LocalTime, const FString &ActivationEvent)=0
virtual void CancelLocalNotification(const FString &ActivationEvent)=0
virtual void ClearAllLocalNotifications()=0
virtual int32 ScheduleLocalNotificationAtTime(const FDateTime &FireDateTime, bool LocalTime, const FText &Title, const FText &Body, const FText &Action, const FString &ActivationEvent)=0
virtual void GetLaunchNotification(bool &NotificationLaunchedApp, FString &ActivationEvent, int32 &FireDate)=0
Definition BlueprintFunctionLibrary.h:16
Definition GameInstance.h:152
Definition BlueprintPlatformLibrary.h:58
Type
Definition BlueprintPlatformLibrary.h:60
Definition BlueprintPlatformLibrary.h:20
Type
Definition BlueprintPlatformLibrary.h:22