UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ChartCreation.cpp File Reference

Classes

struct  FDumpFPSChartToAnalyticsArray
 
struct  FDumpFPSChartToLogEndpoint
 

Macros

#define FPS_CHART_SUPPORT_CSV_PROFILE   (CSV_PROFILER && !UE_BUILD_SHIPPING)
 

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogChartCreation, Log, All)
 

Variables

float GMaximumFrameTimeToConsiderForHitchesAndBinning = 10.0f
 
FPerformanceTrackingSystem GPerformanceTrackingSystem
 
TArray< int32GTargetFrameRatesForSummary
 

Macro Definition Documentation

◆ FPS_CHART_SUPPORT_CSV_PROFILE

#define FPS_CHART_SUPPORT_CSV_PROFILE   (CSV_PROFILER && !UE_BUILD_SHIPPING)

ChartCreation

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogChartCreation  ,
Log  ,
All   
)

Variable Documentation

◆ GMaximumFrameTimeToConsiderForHitchesAndBinning

float GMaximumFrameTimeToConsiderForHitchesAndBinning = 10.0f

◆ GPerformanceTrackingSystem

FPerformanceTrackingSystem GPerformanceTrackingSystem

The engine-wide performance tracking chart

◆ GTargetFrameRatesForSummary

TArray<int32> GTargetFrameRatesForSummary

Array of interesting summary thresholds (e.g., 30 Hz, 60 Hz, 120 Hz)