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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FDumpFPSChartToAnalyticsArray:Public Member Functions | |
| FDumpFPSChartToAnalyticsArray (const FPerformanceTrackingChart &InChart, TArray< FAnalyticsEventAttribute > &InParamArray, bool bShouldIncludeClientHWInfo, bool bIncludeHistograms) | |
Public Member Functions inherited from FDumpFPSChartToEndpoint | |
| ENGINE_API void | DumpChart (double InWallClockTimeFromStartOfCharting, FString InMapName, FString InDeviceProfileName=FString(TEXT("Unknown"))) |
| FDumpFPSChartToEndpoint (const FPerformanceTrackingChart &InChart) | |
| virtual | ~FDumpFPSChartToEndpoint () |
Protected Member Functions | |
| virtual void | PrintToEndpoint (const FString &Text) override |
| virtual void | HandleHitchBucket (const FHistogram &HitchHistogram, int32 BucketIndex) override |
| virtual void | HandleHitchSummary (int32 TotalHitchCount, double TotalTimeSpentInHitchBuckets) override |
| virtual void | HandleFPSThreshold (int32 TargetFPS, float PctMissedFrames) override |
| virtual void | HandleDynamicResThreshold (int32 TargetScreenPercentage, float PctTimeAbove) override |
| virtual void | HandleBasicStats () override |
Protected Member Functions inherited from FDumpFPSChartToEndpoint | |
| virtual ENGINE_API void | FillOutMemberStats () |
Protected Attributes | |
| TArray< FAnalyticsEventAttribute > & | ParamArray |
| bool | bIncludeClientHWInfo |
| bool | bIncludeHistogramInfo |
Protected Attributes inherited from FDumpFPSChartToEndpoint | |
| const FPerformanceTrackingChart & | Chart |
| double | WallClockTimeFromStartOfCharting |
| FString | MapName |
| FString | DeviceProfileName |
| float | AvgGPUFrameTime |
| float | AvgRenderThreadFrameTime |
| float | AvgGameThreadFrameTime |
| double | TotalFlushAsyncLoadingTimeInMS |
| int32 | TotalFlushAsyncLoadingCalls |
| double | MaxFlushAsyncLoadingTimeInMS |
| double | AvgFlushAsyncLoadingTimeInMS |
| int32 | TotalSyncLoadCount |
| float | BoundGameThreadPct |
| float | BoundRenderThreadPct |
| float | BoundGPUPct |
| Scalability::FQualityLevels | ScalabilityQuality |
| FIntPoint | GameResolution |
| FString | WindowMode |
| FString | OSMajor |
| FString | OSMinor |
| FString | CPUVendor |
| FString | CPUBrand |
| FString | DesktopGPUBrand |
| FString | ActualGPUBrand |
WARNING: This class is effectively deprecated, and all decisions of what to send to analytics have been moved into respective game classes.
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inline |
Reimplemented from FDumpFPSChartToEndpoint.
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inlineoverrideprotectedvirtual |
Reimplemented from FDumpFPSChartToEndpoint.
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inlineoverrideprotectedvirtual |
Reimplemented from FDumpFPSChartToEndpoint.
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inlineoverrideprotectedvirtual |
Reimplemented from FDumpFPSChartToEndpoint.
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inlineoverrideprotectedvirtual |
Reimplemented from FDumpFPSChartToEndpoint.
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inlineoverrideprotectedvirtual |
Implements FDumpFPSChartToEndpoint.
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protected |
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protected |
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protected |