UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CheckedAudioBuffer.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "DSP/AlignedBuffer.h"
6
7#define UE_API SIGNALPROCESSING_API
8
9namespace Audio
10{
17 {
18 public:
20
21 void SetName(const FString& InName) { DescriptiveName = InName; }
24
25 // Automatic conversions to FAlignedBuffer with a Check.
26 operator FAlignedFloatBuffer&() { return GetBuffer(); };
27 operator TArrayView<float>() { return MakeArrayView(GetBuffer()); };
28 operator TArrayView<const float>() const { return MakeArrayView(GetBuffer()); };
29 operator const FAlignedFloatBuffer&() const { return GetBuffer(); }
31 const FAlignedFloatBuffer* operator&() const { return &GetBuffer(); }
33
34 UE_API int32 Num() const;
35 UE_API void Reserve(const int32 InSize);
36 UE_API void Reset(const int32 InSize=0);
37 UE_API void AddZeroed(const int32 InSize);
38 UE_API void SetNumZeroed(const int32 InSize);
40
41 // Const.
43
44 // Non-const.
46 UE_API float* GetData();
47
51 private:
52 UE_API void DoCheck(TArrayView<const float> InBuffer) const;
53
54 FString DescriptiveName; // String so this can be procedural.
55 FAlignedFloatBuffer Buffer; // Wrapped buffer.
56
57 ECheckBehavior Behavior = ECheckBehavior::Nothing;
59 mutable ECheckBufferFlags FailedFlags = ECheckBufferFlags::None;
60 mutable bool bFailedChecks = false;
61 };
62}
63
64
65#undef UE_API
constexpr auto MakeArrayView(OtherRangeType &&Other)
Definition ArrayView.h:873
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition SColorGradingComponentViewer.h:12
Definition CheckedAudioBuffer.h:17
UE_API void AddZeroed(const int32 InSize)
Definition CheckedAudioBuffer.cpp:43
UE_API void Reserve(const int32 InSize)
Definition CheckedAudioBuffer.cpp:31
void SetName(const FString &InName)
Definition CheckedAudioBuffer.h:21
UE_API void SetNumZeroed(const int32 InSize)
Definition CheckedAudioBuffer.cpp:49
Audio::EBufferCheckBehavior ECheckBehavior
Definition CheckedAudioBuffer.h:19
UE_API void SetNumUninitialized(const int32 InNum)
Definition CheckedAudioBuffer.cpp:55
UE_API float * GetData()
Definition CheckedAudioBuffer.cpp:19
void SetCheckBehavior(const ECheckBehavior InBehavior)
Definition CheckedAudioBuffer.h:22
FAlignedFloatBuffer * operator&()
Definition CheckedAudioBuffer.h:32
UE_API void operator=(const FAlignedFloatBuffer &InOther)
Definition CheckedAudioBuffer.cpp:12
void SetCheckFlags(const ECheckBufferFlags InCheckFlags)
Definition CheckedAudioBuffer.h:23
UE_API const FAlignedFloatBuffer & GetBuffer() const
Definition CheckedAudioBuffer.cpp:66
const FAlignedFloatBuffer * operator&() const
Definition CheckedAudioBuffer.h:31
UE_API int32 Num() const
Definition CheckedAudioBuffer.cpp:25
Definition ArrayView.h:139
NO_LOGGING.
Definition AudioMixerPlatformAndroid.cpp:53
EBufferCheckBehavior
Definition BufferDiagnostics.h:90
ECheckBufferFlags
Definition BufferDiagnostics.h:55