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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Elements/Framework/TypedElementData.h"#include "UObject/Object.h"#include "UObject/WeakObjectPtr.h"Go to the source code of this file.
Classes | |
| struct | FComponentElementData |
Namespaces | |
| namespace | ComponentElementDataUtil |
Functions | |
| template<> | |
| ENGINE_API FString | GetTypedElementDebugId< FComponentElementData > (const FComponentElementData &InElementData) |
| UActorComponent * | ComponentElementDataUtil::GetComponentFromHandle (const FTypedElementHandle &InHandle, const bool bSilent) |
| UActorComponent * | ComponentElementDataUtil::GetComponentFromHandleChecked (const FTypedElementHandle &InHandle) |
| template<typename ElementHandleType > | |
| TArray< UActorComponent * > | ComponentElementDataUtil::GetComponentsFromHandles (TArrayView< const ElementHandleType > InHandles, const bool bSilent=false) |
| template<typename ElementHandleType > | |
| TArray< UActorComponent * > | ComponentElementDataUtil::GetComponentsFromHandlesChecked (TArrayView< const ElementHandleType > InHandles) |
| ENGINE_API FString GetTypedElementDebugId< FComponentElementData > | ( | const FComponentElementData & | InElementData | ) |