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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "UObject/CoreNet.h"#include "UObject/PropertyOptional.h"#include "UObject/UnrealType.h"#include "UObject/RemoteObjectTransfer.h"#include "Misc/EngineNetworkCustomVersion.h"Functions | |
| DEFINE_LOG_CATEGORY_STATIC (LogCoreNet, Log, All) | |
| void | SerializeChecksum (FArchive &Ar, uint32 x, bool ErrorOK) |
| void | RPC_ResetLastFailedReason () |
| void | RPC_ValidateFailed (const TCHAR *Reason) |
| const TCHAR * | RPC_GetLastFailedReason () |
| const TCHAR * | LexToString (const EChannelCloseReason Value) |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogCoreNet | , |
| Log | , | ||
| All | |||
| ) |
| const TCHAR * LexToString | ( | const EChannelCloseReason | Value | ) |
| const TCHAR * RPC_GetLastFailedReason | ( | ) |
| void RPC_ResetLastFailedReason | ( | ) |
Functions to assist in detecting errors during RPC calls