UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
CoreUObjectPrivatePCH.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreUObjectSharedPCH.h
"
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// From Core:
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#include "
HAL/ThreadSafeBool.h
"
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#include "
Internationalization/GatherableTextData.h
"
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#include "
Internationalization/InternationalizationMetadata.h
"
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#include "
Math/RandomStream.h
"
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#include "
Misc/EngineVersion.h
"
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#include "
Misc/NetworkGuid.h
"
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#include "
Misc/ObjectThumbnail.h
"
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#include "
Misc/OutputDeviceError.h
"
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#include "
ProfilingDebugging/ResourceSize.h
"
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#include "
Serialization/BitReader.h
"
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#include "
Serialization/BitWriter.h
"
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#include "
Serialization/CustomVersion.h
"
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#include "
UObject/PropertyPortFlags.h
"
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// From CoreUObject:
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#include "
Blueprint/BlueprintSupport.h
"
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#include "
Internationalization/TextPackageNamespaceUtil.h
"
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#include "
Misc/PackageName.h
"
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#include "
Misc/WorldCompositionUtility.h
"
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#include "
Serialization/SerializedPropertyScope.h
"
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#include "
Templates/Casts.h
"
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#include "
UObject/CoreNet.h
"
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#include "
UObject/CoreNetTypes.h
"
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#include "
UObject/LazyObjectPtr.h
"
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#include "
UObject/Linker.h
"
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#include "
UObject/LinkerLoad.h
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#include "
UObject/LinkerManager.h
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#include "
UObject/LinkerPlaceholderBase.h
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#include "
UObject/LinkerPlaceholderClass.h
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#include "
UObject/LinkerPlaceholderExportObject.h
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#include "
UObject/LinkerPlaceholderFunction.h
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#include "
UObject/MetaData.h
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#include "
UObject/ObjectRedirector.h
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#include "
UObject/ObjectResource.h
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#include "
UObject/Package.h
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#include "
UObject/PackageFileSummary.h
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#include "
UObject/PropertyHelper.h
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#include "
UObject/PropertyTag.h
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#include "
UObject/ScriptInterface.h
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#include "
UObject/SoftObjectPtr.h
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#include "
UObject/UnrealType.h
"
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#include "
UObject/UObjectAllocator.h
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#include "
UObject/UObjectAnnotation.h
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#include "
UObject/UObjectHash.h
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#include "
UObject/UObjectIterator.h
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#include "
UObject/UObjectThreadContext.h
"
BitReader.h
BitWriter.h
BlueprintSupport.h
Casts.h
CoreNetTypes.h
CoreNet.h
CoreUObjectSharedPCH.h
RandomStream.h
CustomVersion.h
EngineVersion.h
GatherableTextData.h
InternationalizationMetadata.h
LazyObjectPtr.h
LinkerLoad.h
LinkerManager.h
LinkerPlaceholderBase.h
LinkerPlaceholderClass.h
LinkerPlaceholderExportObject.h
LinkerPlaceholderFunction.h
Linker.h
MetaData.h
NetworkGuid.h
ObjectRedirector.h
ObjectResource.h
ObjectThumbnail.h
OutputDeviceError.h
PackageFileSummary.h
PackageName.h
Package.h
PropertyHelper.h
PropertyPortFlags.h
PropertyTag.h
ResourceSize.h
ScriptInterface.h
SerializedPropertyScope.h
SoftObjectPtr.h
TextPackageNamespaceUtil.h
ThreadSafeBool.h
UObjectAllocator.h
UObjectAnnotation.h
UObjectHash.h
UObjectIterator.h
UObjectThreadContext.h
UnrealType.h
WorldCompositionUtility.h
Engine
Source
Runtime
CoreUObject
Private
CoreUObjectPrivatePCH.h
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