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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Containers/Array.h"#include "D3D12RHICommon.h"#include "D3D12Descriptors.h"#include "D3D12Resources.h"#include "RHIResources.h"Go to the source code of this file.
Classes | |
| struct | FD3D12DefaultViews |
| struct | FD3D12ViewRange |
| struct | FD3D12ResourceLayout |
| struct | FD3D12ViewSubset |
| class | FD3D12ViewSubset::FIterator |
| class | FD3D12View |
| struct | FD3D12View::FResourceInfo |
| class | TD3D12View< TParent, TDesc > |
| class | FD3D12ConstantBufferView |
| class | FD3D12ShaderResourceView |
| class | FD3D12UnorderedAccessView |
| class | FD3D12RenderTargetView |
| class | FD3D12DepthStencilView |
| struct | FD3D12DeferredInitView< TParent > |
| class | FD3D12ShaderResourceView_RHI |
| class | FD3D12UnorderedAccessView_RHI |
| struct | TD3D12ResourceTraits< FRHIShaderResourceView > |
| struct | TD3D12ResourceTraits< FRHIUnorderedAccessView > |
Enumerations | |
| enum class | ED3D12ViewType : uint8 { ShaderResource , ConstantBuffer , UnorderedAccess , RenderTarget , DepthStencil } |
Functions | |
| ERHIDescriptorType | RHIDescriptorTypeFromD3D12ViewDesc (const D3D12_SHADER_RESOURCE_VIEW_DESC &ViewDesc) |
| ERHIDescriptorType | RHIDescriptorTypeFromD3D12ViewDesc (const D3D12_UNORDERED_ACCESS_VIEW_DESC &ViewDesc) |
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strong |
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inline |
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inline |