UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataLayerAsset.h File Reference
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "UObject/Object.h"
#include "WorldPartition/DataLayer/DataLayerType.h"
#include "DataLayerAsset.generated.h"

Go to the source code of this file.

Classes

class  UDataLayerAsset
 

Enumerations

enum class  EDataLayerLoadFilter : uint8 { None , ClientOnly , ServerOnly }
 

Enumeration Type Documentation

◆ EDataLayerLoadFilter

Enumerator
None 

Data Layer is considered by the client and the server. Client runtime state is replicated.

ClientOnly 

Data Layer is only considered by the client.

ServerOnly 

Data layer is only considered by the server.