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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "UObject/UObjectGlobals.h"#include "UObject/Object.h"#include "WorldPartition/DataLayer/DataLayerType.h"#include "WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h"#include "DataLayerInstance.generated.h"Go to the source code of this file.
Macros | |
| #define | DATALAYER_TO_INSTANCE_RUNTIME_CONVERSION_ENABLED 1 |
Enumerations | |
| enum class | EDataLayerRuntimeState : uint8 { Unloaded , Loaded , Activated } |
| enum class | EOverrideBlockOnSlowStreaming : uint8 { NoOverride , Blocking , NotBlocking } |
Functions | |
| const TCHAR * | GetDataLayerRuntimeStateName (EDataLayerRuntimeState State) |
| #define DATALAYER_TO_INSTANCE_RUNTIME_CONVERSION_ENABLED 1 |
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