UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataLayer.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "UObject/Object.h"
#include "ActorDataLayer.h"
#include "Math/Color.h"
#include "WorldPartition/DataLayer/DataLayerInstance.h"
#include "DataLayer.generated.h"

Go to the source code of this file.

Classes

class  UDEPRECATED_DataLayer
 

Functions

enum UE_DEPRECATED(5.0, "Use EDataLayerRuntimeState instead.") EDataLayerState bool GetDataLayerRuntimeStateFromName (const FString &InStateName, EDataLayerRuntimeState &OutState)
 
class UE_DEPRECATED (5.1, "Use UDataLayerInstance & UDataLayerAsset to create DataLayers") UDEPRECATED_DataLayer
 

Function Documentation

◆ GetDataLayerRuntimeStateFromName()

enum UE_DEPRECATED(5.0, "Use EDataLayerRuntimeState instead.") EDataLayerState bool GetDataLayerRuntimeStateFromName ( const FString &  InStateName,
EDataLayerRuntimeState OutState 
)
inlinestrong

◆ UE_DEPRECATED()

class UE_DEPRECATED ( 5.  1,
"Use UDataLayerInstance & UDataLayerAsset to create DataLayers"   
)