UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataflowContent.cpp File Reference

Namespaces

namespace  UE
 
namespace  UE::DataflowContextHelpers
 

Functions

bool UE::DataflowContextHelpers::BindContextToGraph (TObjectPtr< UObject > &Asset, UDataflow *DataflowAsset)
 
bool UE::DataflowContextHelpers::ValidateCachedNodeHash (TObjectPtr< UObject > &Asset, UDataflow *DataflowAsset)
 
bool UE::DataflowContextHelpers::ResetCacheTimestamp (TObjectPtr< UObject > &Asset, UDataflow *DataflowAsset)
 
template<class T >
TObjectPtr< T > UE::DataflowContextHelpers::CreateNewDataflowContent (const TObjectPtr< UObject > &ContentOwner)
 
template DATAFLOWENGINE_API TObjectPtr< UDataflowBaseContentUE::DataflowContextHelpers::CreateNewDataflowContent (const TObjectPtr< UObject > &ContentOwner)
 

Variables

bool bDataflowEnableContextCaching = false
 
FAutoConsoleVariableRef CVARDataflowEnableContextCaching (TEXT("p.Dataflow.Editor.ContextCaching"), bDataflowEnableContextCaching, TEXT("Allow the Dataflow editor to crate and use a pre-evaluated graph when the dataflow editor is re-opened.[def:true]"))
 

Variable Documentation

◆ bDataflowEnableContextCaching

bool bDataflowEnableContextCaching = false

◆ CVARDataflowEnableContextCaching

FAutoConsoleVariableRef CVARDataflowEnableContextCaching(TEXT("p.Dataflow.Editor.ContextCaching"), bDataflowEnableContextCaching, TEXT("Allow the Dataflow editor to crate and use a pre-evaluated graph when the dataflow editor is re-opened.[def:true]")) ( TEXT("p.Dataflow.Editor.ContextCaching")  ,
bDataflowEnableContextCaching  ,
TEXT("Allow the Dataflow editor to crate and use a pre-evaluated graph when the dataflow editor is re-opened.[def:true]")   
)