UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition PostProcessing.cpp:311
void SetDrawRectangleParameters(FRHIBatchedShaderParameters &BatchedParameters, const FShader *VertexShader, float X, float Y, float SizeX, float SizeY, float U, float V, float SizeU, float SizeV, FIntPoint TargetSize, FIntPoint TextureSize)
Definition SceneFilterRendering.cpp:95
void DrawRectangle(FRHICommandList &RHICmdList, const TShaderRef< FShader > &VertexShader, float X, float Y, float SizeX, float SizeY, float U, float V, float SizeU, float SizeV, FIntPoint TargetSize, FIntPoint TextureSize, EDrawRectangleFlags Flags, uint32 InstanceCount)
Definition SceneFilterRendering.cpp:338
void DrawPostProcessPass(FRHICommandList &RHICmdList, const TShaderRef< FShader > &VertexShader, float X, float Y, float SizeX, float SizeY, float U, float V, float SizeU, float SizeV, FIntPoint TargetSize, FIntPoint TextureSize, int32 StereoViewIndex, bool bHasCustomMesh, EDrawRectangleFlags Flags)
Definition SceneFilterRendering.cpp:383