UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_GPU_STAT_NAMED_EXTERN(StatName, NameString)
Definition RealtimeGPUProfiler.h:260
Definition EditorPrimitivesRendering.h:12
const bool bTranslucentBasePass
Definition EditorPrimitivesRendering.h:19
const FMeshPassProcessorRenderState PassDrawRenderState
Definition EditorPrimitivesRendering.h:18
virtual void AddMeshBatch(const FMeshBatch &RESTRICT MeshBatch, uint64 BatchElementMask, const FPrimitiveSceneProxy *RESTRICT PrimitiveSceneProxy, int32 StaticMeshId=-1) override final
Definition EditorPrimitivesRendering.cpp:22
Definition MaterialRenderProxy.h:102
Definition MaterialShared.h:2058
Definition MeshPassProcessor.h:1670
Definition MeshPassProcessor.h:2199
Definition PrimitiveSceneProxy.h:296
Definition SceneView.h:1425
Definition ScenePrivate.h:2875
Type
Definition RHIFeatureLevel.h:20
Definition MeshBatch.h:371
Definition MeshPassProcessor.h:2118