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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Rendering/ElementBatcher.h"#include "Fonts/SlateFontInfo.h"#include "Fonts/SlateTextShaper.h"#include "Fonts/FontCache.h"#include "Fonts/FontCacheFreeType.h"#include "Rendering/RenderingCommon.h"#include "Rendering/DrawElements.h"#include "Rendering/RenderingPolicy.h"#include "Rendering/ShaderResourceManager.h"#include "Widgets/SWindow.h"#include "HAL/IConsoleManager.h"#include "ProfilingDebugging/ScopedTimers.h"#include "Debugging/SlateDebugging.h"#include "Widgets/SWidgetUtils.h"#include "Rendering/DrawElementPayloads.h"Classes | |
| struct | FSplineBuilder |
| struct | FLineBuilder |
Namespaces | |
| namespace | SlateElementBatcher |
Macros | |
| #define | ENABLE_SDF_DEBUG_VISUAL (!UE_BUILD_SHIPPING) |
| #define | MAX_VERT_ARRAY_RECYCLE (200) |
| #define | MAX_INDEX_ARRAY_RECYCLE (500) |
Enumerations | |
| enum class | ESdfTextDebugVisual { Disabled = 0 , Raw = 1 , Color = 2 , Boxes = 3 } |
Variables | |
| int32 | GSlateFeathering = 0 |
| FAutoConsoleVariableRef | CVarSlateSdfTextDebugVisual (TEXT("UI.SlateSDFText.DebugVisual"), SdfTextDebugVisual, TEXT("Slate SDF text debug visuals - 0: Disabled, 1: Raw SDF, 2: Text color, 3: Colored boxes.")) |
| #define ENABLE_SDF_DEBUG_VISUAL (!UE_BUILD_SHIPPING) |
| #define MAX_INDEX_ARRAY_RECYCLE (500) |
| #define MAX_VERT_ARRAY_RECYCLE (200) |
|
strong |
| CSV_DECLARE_CATEGORY_MODULE_EXTERN | ( | SLATECORE_API | , |
| Slate | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("Slate RT: Create Batches") | , |
| STAT_SlateRTCreateBatches | , | ||
| STATGROUP_Slate | |||
| ) |
| DEFINE_STAT | ( | STAT_SlateAddElements | ) |
| DEFINE_STAT | ( | STAT_SlateElements | ) |
| DEFINE_STAT | ( | STAT_SlateElements_Border | ) |
| DEFINE_STAT | ( | STAT_SlateElements_Box | ) |
| DEFINE_STAT | ( | STAT_SlateElements_Line | ) |
| DEFINE_STAT | ( | STAT_SlateElements_Other | ) |
| DEFINE_STAT | ( | STAT_SlateElements_ShapedText | ) |
| DEFINE_STAT | ( | STAT_SlateElements_Text | ) |
| DEFINE_STAT | ( | STAT_SlateInvalidation_RecachedElements | ) |
| FORCEINLINE void IndexQuad | ( | FSlateRenderBatch & | RenderBatch, |
| int32 | TopLeft, | ||
| int32 | TopRight, | ||
| int32 | BottomRight, | ||
| int32 | BottomLeft | ||
| ) |
| FAutoConsoleVariableRef CVarSlateSdfTextDebugVisual(TEXT("UI.SlateSDFText.DebugVisual"), SdfTextDebugVisual, TEXT("Slate SDF text debug visuals - 0: Disabled, 1: Raw SDF, 2: Text color, 3: Colored boxes.")) | ( | TEXT("UI.SlateSDFText.DebugVisual") | , |
| SdfTextDebugVisual | , | ||
| TEXT("Slate SDF text debug visuals - 0: Disabled, 1: Raw SDF, 2: Text color, 3: Colored boxes.") | |||
| ) |
| int32 GSlateFeathering = 0 |