UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Model.cpp File Reference
#include "Model.h"
#include "Containers/TransArray.h"
#include "EngineUtils.h"
#include "Engine/Polys.h"
#include "Hash/Blake3.h"
#include "StaticLighting.h"
#include "UObject/GarbageCollectionSchema.h"
#include "UObject/ObjectSaveContext.h"

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogModel, Log, All)
 
FArchiveoperator<< (FArchive &Ar, FBspSurf &Surf)
 
FArchiveoperator<< (FArchive &Ar, FPoly &Poly)
 
FArchiveoperator<< (FArchive &Ar, FBspNode &N)
 
FArchiveoperator<< (FArchive &Ar, FZoneProperties &P)
 
FArchiveoperator<< (FArchive &Ar, FModelVertex &V)
 
FArchiveoperator<< (FArchive &Ar, FDepecatedModelVertex &V)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogModel  ,
Log  ,
All   
)

◆ operator<<() [1/6]

FArchive & operator<< ( FArchive Ar,
FBspNode N 
)

◆ operator<<() [2/6]

FArchive & operator<< ( FArchive Ar,
FBspSurf Surf 
)

◆ operator<<() [3/6]

FArchive & operator<< ( FArchive Ar,
FDepecatedModelVertex V 
)

◆ operator<<() [4/6]

FArchive & operator<< ( FArchive Ar,
FModelVertex V 
)

Serializer

Parameters
Ar- archive to serialize with
V- vertex to serialize
Returns
archive that was used

◆ operator<<() [5/6]

FArchive & operator<< ( FArchive Ar,
FPoly Poly 
)

◆ operator<<() [6/6]

FArchive & operator<< ( FArchive Ar,
FZoneProperties P 
)