![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "uLang/Common/Common.h"Go to the source code of this file.
Classes | |
| class | uLang::CFloatStateSaveRestore |
| class | uLang::CFloatStateCheckOnly |
| class | uLang::CFloatStateDoNothing |
Namespaces | |
| namespace | uLang |
Functions | |
| void | uLang::AssertExpectedFloatingPointState () |
| Asserts that the active FP state is what is expected (IEEE compliant, round to nearest) | |
| UE_AUTORTFM_NOAUTORTFM void | uLang::SetProblematicFloatingPointStateForTesting () |