UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FontFace.cpp File Reference

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogFontFace, Log, All)
 
EFontRasterizationMode GetDeviceFontFaceDistanceFieldRasterizationMode ()
 

Variables

TAutoConsoleVariable< FString > CVarFontFaceDistanceFieldRasterizationMode (TEXT("UI.SlateSDFText.RasterizationMode"), "Bitmap", TEXT("Sets the rasterization mode of font faces with distance field rasterization enabled. Possible values are: Bitmap, Msdf, Sdf, SdfApproximation."), ECVF_Preview)
 
TAutoConsoleVariable< int32CVarFontFaceDistanceFieldResolutionLevel (TEXT("UI.SlateSDFText.ResolutionLevel"), 2, TEXT("Sets the resolution level (1 = low, 2 = medium, 3 = high) of font faces with distance field rasterization enabled."), ECVF_Preview)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogFontFace  ,
Log  ,
All   
)

◆ GetDeviceFontFaceDistanceFieldRasterizationMode()

EFontRasterizationMode GetDeviceFontFaceDistanceFieldRasterizationMode ( )

Variable Documentation

◆ CVarFontFaceDistanceFieldRasterizationMode

TAutoConsoleVariable< FString > CVarFontFaceDistanceFieldRasterizationMode(TEXT("UI.SlateSDFText.RasterizationMode"), "Bitmap", TEXT("Sets the rasterization mode of font faces with distance field rasterization enabled. Possible values are: Bitmap, Msdf, Sdf, SdfApproximation."), ECVF_Preview) ( TEXT("UI.SlateSDFText.RasterizationMode")  ,
"Bitmap"  ,
TEXT("Sets the rasterization mode of font faces with distance field rasterization enabled. Possible values are: Bitmap, Msdf, Sdf, SdfApproximation." ,
ECVF_Preview   
)

◆ CVarFontFaceDistanceFieldResolutionLevel

TAutoConsoleVariable< int32 > CVarFontFaceDistanceFieldResolutionLevel(TEXT("UI.SlateSDFText.ResolutionLevel"), 2, TEXT("Sets the resolution level (1 = low, 2 = medium, 3 = high) of font faces with distance field rasterization enabled."), ECVF_Preview) ( TEXT("UI.SlateSDFText.ResolutionLevel")  ,
,
TEXT("Sets the resolution level (1 = low, 2 = medium, 3 = high) of font faces with distance field rasterization enabled." ,
ECVF_Preview   
)