UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GameplayDebuggerTypes.cpp File Reference

Classes

class  FTaggedStringParser
 
struct  FTaggedStringParser::FNode
 

Namespaces

namespace  FGameplayDebuggerUtils
 

Enumerations

enum class  EStringParserToken : uint8 {
  OpenTag , CloseTag , NewLine , EndOfString ,
  RegularChar , Tab
}
 

Functions

 DEFINE_LOG_CATEGORY (LogGameplayDebug)
 
bool FGameplayDebuggerUtils::IsAuthority (UWorld *World)
 
FArchiveoperator<< (FArchive &Ar, FGameplayDebuggerShape &Shape)
 

Enumeration Type Documentation

◆ EStringParserToken

enum class EStringParserToken : uint8
strong
Enumerator
OpenTag 
CloseTag 
NewLine 
EndOfString 
RegularChar 
Tab 

Function Documentation

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogGameplayDebug  )

◆ operator<<()

FArchive & operator<< ( FArchive Ar,
FGameplayDebuggerShape Shape 
)