UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GeometryCollectionDebugDraw.cpp File Reference

Namespaces

namespace  GeometryCollectionDebugDraw
 

Functions

void GeometryCollectionDebugDraw::AddSphere (FKAggregateGeom &AggGeom, const Chaos::FImplicitSphere3 &Sphere, const Chaos::FRigidTransform3 &Transform)
 
void GeometryCollectionDebugDraw::AddCapsule (FKAggregateGeom &AggGeom, const Chaos::FImplicitCapsule3 &Capsule, const Chaos::FRigidTransform3 &Transform)
 
void GeometryCollectionDebugDraw::AddBox (FKAggregateGeom &AggGeom, const Chaos::FImplicitBox3 &Box, const Chaos::FRigidTransform3 &Transform)
 
void GeometryCollectionDebugDraw::AddConvex (FKAggregateGeom &AggGeom, const Chaos::FImplicitConvex3 &Convex, const Chaos::FRigidTransform3 &Transform)
 
void GeometryCollectionDebugDraw::AddImplicitObject (FKAggregateGeom &AggGeom, const Chaos::FImplicitObject *Implicit, const Chaos::FRigidTransform3 &Transform)
 
void GeometryCollectionDebugDraw::Draw (const FGeometryCollection &Collection, const FTransform &CollectionWorldTransform, FMeshElementCollector &MeshCollector, int32 ViewIndex, const FMaterialRenderProxy *MaterialProxy, const FColor &Color, bool bDrawSolid)
 
void GeometryCollectionDebugDraw::DrawSolid (const FGeometryCollection &Collection, const FTransform &CollectionWorldTransform, FMeshElementCollector &MeshCollector, int32 ViewIndex, const FMaterialRenderProxy *MaterialProxy)
 
void GeometryCollectionDebugDraw::DrawWireframe (const FGeometryCollection &Collection, const FTransform &CollectionWorldTransform, FMeshElementCollector &MeshCollector, int32 ViewIndex, const FColor &Color)