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|
| enum class | ERDGImportedBufferFlags { None = 0
, CreateSRV = 0x1
, CreateUAV = 0x2
, CreateViews = CreateSRV | CreateUAV
} |
| |
| enum | EHairGeometryType { Strands
, Cards
, Meshes
, NoneGeometry
} |
| |
| enum | EHairBindingType { NoneBinding
, Rigid
, Skinning
} |
| |
| enum | EHairInterpolationType { NoneSkinning
, RigidSkinning
, OffsetSkinning
, SmoothSkinning
} |
| |
| enum class | EHairInstanceVisibilityType : uint8 {
NotVisible = 0
, StrandsPrimaryView = 1
, StrandsShadowView = 2
, CardsOrMeshesPrimaryView = 3
,
CardsOrMeshesShadowView = 4
, Count
} |
| |
| enum class | EHairStrandsShaderType {
Strands
, Cards
, Meshes
, Tool
,
All
} |
| |
| enum class | EHairStrandsBookmark : uint8 {
ProcessTasks
, ProcessLODSelection
, ProcessBindingSurfaceUpdate
, ProcessGuideInterpolation
,
ProcessCardsAndMeshesInterpolation_PrimaryView
, ProcessCardsAndMeshesInterpolation_ShadowView
, ProcessStrandsInterpolation
, ProcessDebug
,
ProcessEndOfFrame
, ProcessGuideDeformation
} |
| |
|
| | ENUM_CLASS_FLAGS (ERDGImportedBufferFlags) |
| |
| RENDERER_API FRDGImportedBuffer | Register (FRDGBuilder &GraphBuilder, const FRDGExternalBuffer &In, ERDGImportedBufferFlags Flags, ERDGUnorderedAccessViewFlags UAVFlags=ERDGUnorderedAccessViewFlags::None) |
| |
| RENDERER_API FRDGBufferSRVRef | RegisterAsSRV (FRDGBuilder &GraphBuilder, const FRDGExternalBuffer &In) |
| |
| RENDERER_API FRDGBufferUAVRef | RegisterAsUAV (FRDGBuilder &GraphBuilder, const FRDGExternalBuffer &In, ERDGUnorderedAccessViewFlags Flags=ERDGUnorderedAccessViewFlags::None) |
| |
| RENDERER_API void | AddTransitionPass (FRDGBuilder &GraphBuilder, FGlobalShaderMap *ShaderMap, EShaderPlatform InPlatform, const TArray< FRDGBufferSRVRef > &Transitions) |
| |
| RENDERER_API FPointPerCurveDispatchInfo | GetPointPerCurveDispatchInfo (uint32 InAssetMaxPointPerCurve, uint32 InAssetCurveCount, uint32 InGroupSize) |
| |
| RENDERER_API bool | IsHairStrandsSupported (EHairStrandsShaderType Type, EShaderPlatform Platform) |
| |
| RENDERER_API bool | IsHairStrandsEnabled (EHairStrandsShaderType Type, EShaderPlatform Platform=EShaderPlatform::SP_NumPlatforms) |
| |
| RENDERER_API bool | IsHairRayTracingEnabled () |
| |
| RENDERER_API bool | IsHairStrandsSimulationEnable () |
| |
| RENDERER_API bool | IsHairStrandsBindingEnable () |
| |
| RENDERER_API bool | IsHairStrandContinuousDecimationReorderingEnabled () |
| |
| RENDERER_API bool | IsHairVisibilityComputeRasterContinuousLODEnabled () |
| |
| RENDERER_API void | TransitBufferToReadable (FRDGBuilder &GraphBuilder, FBufferTransitionQueue &BuffersToTransit) |
| |
| RENDERER_API float | GetHairCoverage (uint32 HairCount, float AverageHairRadius) |
| | Return the hair coverage for a certain hair count and normalized avg hair radius (i.e, [0..1])
|
| |
| RENDERER_API float | GetHairAvgRadius (uint32 InCount, float InCoverage) |
| | Return the average hair normalized radius for a given hair count and a given coverage value.
|
| |
| RENDERER_API void | RegisterBookmarkFunction (THairStrandsBookmarkFunction Bookmark) |
| |
| RENDERER_API bool | IsRenderCurveEnabled () |
| |
◆ FBufferTransitionQueue
◆ FHairStrandsInstances
◆ THairStrandsBookmarkFunction
◆ EHairBindingType
| Enumerator |
|---|
| NoneBinding | |
| Rigid | |
| Skinning | |
◆ EHairGeometryType
| Enumerator |
|---|
| Strands | |
| Cards | |
| Meshes | |
| NoneGeometry | |
◆ EHairInstanceVisibilityType
| Enumerator |
|---|
| NotVisible | |
| StrandsPrimaryView | |
| StrandsShadowView | |
| CardsOrMeshesPrimaryView | |
| CardsOrMeshesShadowView | |
| Count | |
◆ EHairInterpolationType
| Enumerator |
|---|
| NoneSkinning | |
| RigidSkinning | |
| OffsetSkinning | |
| SmoothSkinning | |
◆ EHairStrandsBookmark
| Enumerator |
|---|
| ProcessTasks | |
| ProcessLODSelection | |
| ProcessBindingSurfaceUpdate | |
| ProcessGuideInterpolation | |
| ProcessCardsAndMeshesInterpolation_PrimaryView | |
| ProcessCardsAndMeshesInterpolation_ShadowView | |
| ProcessStrandsInterpolation | |
| ProcessDebug | |
| ProcessEndOfFrame | |
| ProcessGuideDeformation | |
◆ EHairStrandsShaderType
| Enumerator |
|---|
| Strands | |
| Cards | |
| Meshes | |
| Tool | |
| All | |
◆ ERDGImportedBufferFlags
| Enumerator |
|---|
| None | |
| CreateSRV | |
| CreateUAV | |
| CreateViews | |
◆ AddTransitionPass()
◆ ENUM_CLASS_FLAGS()
◆ GetHairAvgRadius()
Return the average hair normalized radius for a given hair count and a given coverage value.
◆ GetHairCoverage()
Return the hair coverage for a certain hair count and normalized avg hair radius (i.e, [0..1])
◆ GetPointPerCurveDispatchInfo()
◆ IsHairRayTracingEnabled()
◆ IsHairStrandContinuousDecimationReorderingEnabled()
◆ IsHairStrandsBindingEnable()
◆ IsHairStrandsEnabled()
◆ IsHairStrandsSimulationEnable()
◆ IsHairStrandsSupported()
◆ IsHairVisibilityComputeRasterContinuousLODEnabled()
◆ IsRenderCurveEnabled()
◆ Register()
◆ RegisterAsSRV()
◆ RegisterAsUAV()
◆ RegisterBookmarkFunction()
◆ TransitBufferToReadable()