UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IEyeTracker.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "InputCoreTypes.h"
8
9#include "EyeTrackerTypes.h"
10
12{
13public:
14
19 virtual void SetEyeTrackedPlayer(APlayerController* PlayerController) = 0;
20
26
32
35
37 virtual bool IsStereoGazeDataAvailable() const = 0;
38};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EEyeTrackerStatus
Definition EyeTrackerTypes.h:120
Definition PlayerController.h:261
Definition IEyeTracker.h:12
virtual bool GetEyeTrackerStereoGazeData(FEyeTrackerStereoGazeData &OutGazeData) const =0
virtual bool IsStereoGazeDataAvailable() const =0
virtual bool GetEyeTrackerGazeData(FEyeTrackerGazeData &OutGazeData) const =0
virtual EEyeTrackerStatus GetEyeTrackerStatus() const =0
virtual void SetEyeTrackedPlayer(APlayerController *PlayerController)=0
Definition EyeTrackerTypes.h:24
Definition EyeTrackerTypes.h:80