13#include "ISMPartitionActor.generated.h"
19UCLASS(Abstract, MinimalAPI)
84 ENGINE_API virtual void NotifySMInstanceSelectionChanged(
const FSMInstanceId& InstanceId,
const bool bIsSelected)
override final;
101#if WITH_EDITORONLY_DATA
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_LOG_CATEGORY_EXTERN(CategoryName, DefaultVerbosity, CompileTimeVerbosity)
Definition LogMacros.h:361
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
ETypedElementWorldType
Definition TypedElementWorldInterface.h:26
Definition ISMPartitionActor.h:21
Definition PartitionActor.h:17
Definition ISMPartitionInstanceManager.h:135
Definition ISMPartitionInstanceManager.h:24
Definition SMInstanceManager.h:177
Definition SMInstanceManager.h:26
Definition ArrayView.h:139
Definition AssetRegistryState.h:50
Definition UnrealString.h.inl:34
Definition SortedMap.h:20
Definition InstancedStaticMeshComponent.h:158
Definition ISMComponentData.h:59
Definition ISMPartitionClient.h:10
Definition ISMComponentData.h:70
Definition ISMComponentDescriptor.h:257
Definition ISMPartitionInstanceManager.h:150
Definition SMInstanceElementId.h:20