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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Macros | |
| #define | ENUM_CASE_FROM_STRING(Enum) if (SubString.Equals(TEXT(#Enum), ESearchCase::IgnoreCase)) { Value |= EInvalidateWidgetReason::Enum; return; } |
| #define | ENUM_CASE_TO_STRING(Enum) if (EnumHasAnyFlags(InValue, EInvalidateWidgetReason::Enum)) { if (Result.Len() != 0) { Result.AppendChar(TEXT('|')); } Result.Append(TEXT(#Enum)); } |
Functions | |
| bool | LexTryParseString (EInvalidateWidgetReason &OutValue, const TCHAR *Buffer) |
| void | LexFromString (EInvalidateWidgetReason &OutValue, const TCHAR *Buffer) |
| FString | LexToString (EInvalidateWidgetReason InValue) |
| #define ENUM_CASE_FROM_STRING | ( | Enum | ) | if (SubString.Equals(TEXT(#Enum), ESearchCase::IgnoreCase)) { Value |= EInvalidateWidgetReason::Enum; return; } |
| #define ENUM_CASE_TO_STRING | ( | Enum | ) | if (EnumHasAnyFlags(InValue, EInvalidateWidgetReason::Enum)) { if (Result.Len() != 0) { Result.AppendChar(TEXT('|')); } Result.Append(TEXT(#Enum)); } |
| void LexFromString | ( | EInvalidateWidgetReason & | OutValue, |
| const TCHAR * | Buffer | ||
| ) |
| FString LexToString | ( | EInvalidateWidgetReason | InValue | ) |
| bool LexTryParseString | ( | EInvalidateWidgetReason & | OutValue, |
| const TCHAR * | Buffer | ||
| ) |