20class ULandscapeComponent;
28 class FRDGBuilderRecorder;
135 UE_DEPRECATED(5.6,
"Renamed : use TargetLayerGroupBitIndices")
230 ULandscapeComponent*
Component =
nullptr;
283 UE_DEPRECATED(5.6,
"Renamed : use TargetLayerGroupLayerNames")
298 friend class ::ALandscape;
349 UE_DEPRECATED(5.6,
"Renamed : use TargetLayerGroupLayerNames")
403 template <
typename T,
typename = std::enable_if_t<std::is_base_of_v<FLandscapeEditLayerMergeRenderBlackboardItem, std::decay_t<T>>>>
411 template <
typename T,
typename...
TArgs,
typename = std::enable_if_t<std::is_base_of_v<FLandscapeEditLayerMergeRenderBlackboardItem, std::decay_t<T>>>>
417 template <
typename T,
typename = std::enable_if_t<std::is_base_of_v<FLandscapeEditLayerMergeRenderBlackboardItem, std::decay_t<T>>>>
423 template <
typename T,
typename = std::enable_if_t<std::is_base_of_v<FLandscapeEditLayerMergeRenderBlackboardItem, std::decay_t<T>>>>
429 template <
typename T,
typename...
TArgs,
typename = std::enable_if_t<std::is_base_of_v<FLandscapeEditLayerMergeRenderBlackboardItem, std::decay_t<T>>>>
435 template <
typename T,
typename = std::enable_if_t<std::is_base_of_v<FLandscapeEditLayerMergeRenderBlackboardItem, std::decay_t<T>>>>
445 void AllocateResources();
447 void FreeResources();
@ INDEX_NONE
Definition CoreMiscDefines.h:150
#define PRAGMA_DISABLE_EXPERIMENTAL_WARNINGS
Definition CoreMiscDefines.h:370
#define PRAGMA_ENABLE_EXPERIMENTAL_WARNINGS
Definition CoreMiscDefines.h:371
@ ForceInitToZero
Definition CoreMiscDefines.h:156
@ ForceInit
Definition CoreMiscDefines.h:155
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define FVector
Definition IOSSystemIncludes.h:8
bool operator<(const FTextFormatString &LHS, const FTextFormatString &RHS)
Definition ITextFormatArgumentModifier.h:147
FInt32Point FIntPoint
Definition MathFwd.h:124
#define MAX_int32
Definition NumericLimits.h:25
#define MIN_int32
Definition NumericLimits.h:16
Definition NameTypes.h:617
Definition LandscapeEditLayerRenderer.h:260
Definition Landscape.Build.cs:7
Definition ArrayView.h:139
Definition AndroidPlatformMisc.h:14
Definition UnrealString.h.inl:34
Definition ContainerAllocationPolicies.h:894
Definition StaticArray.h:26
Definition LandscapeUtils.h:106
Definition LandscapeLayerInfoObject.h:60
Definition LandscapeEditResourcesSubsystem.h:83
Type
Definition PawnAction_Move.h:11
EType
Definition AccessDetection.h:11
Definition Landscape.h:55
Definition Landscape.h:55
Definition AdvancedWidgetsModule.cpp:13
Definition LandscapeEditLayerMergeRenderBlackboardItem.h:18