UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LightmapUniformShaderParameters.cpp File Reference
#include "LightmapUniformShaderParameters.h"
#include "LightMap.h"
#include "RenderUtils.h"
#include "UnrealEngine.h"

Functions

 IMPLEMENT_GLOBAL_SHADER_PARAMETER_STRUCT (FPrecomputedLightingUniformParameters, "PrecomputedLightingBuffer")
 
void GetDefaultPrecomputedLightingParameters (FPrecomputedLightingUniformParameters &Parameters)
 
void GetPrecomputedLightingParameters (ERHIFeatureLevel::Type FeatureLevel, FPrecomputedLightingUniformParameters &Parameters, const FLightCacheInterface *LCI)
 

Function Documentation

◆ GetDefaultPrecomputedLightingParameters()

void GetDefaultPrecomputedLightingParameters ( FPrecomputedLightingUniformParameters Parameters)

◆ GetPrecomputedLightingParameters()

void GetPrecomputedLightingParameters ( ERHIFeatureLevel::Type  FeatureLevel,
FPrecomputedLightingUniformParameters Parameters,
const FLightCacheInterface LCI 
)

◆ IMPLEMENT_GLOBAL_SHADER_PARAMETER_STRUCT()

IMPLEMENT_GLOBAL_SHADER_PARAMETER_STRUCT ( FPrecomputedLightingUniformParameters  ,
"PrecomputedLightingBuffer"   
)