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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "LightmapUniformShaderParameters.h"#include "LightMap.h"#include "RenderUtils.h"#include "UnrealEngine.h"Functions | |
| IMPLEMENT_GLOBAL_SHADER_PARAMETER_STRUCT (FPrecomputedLightingUniformParameters, "PrecomputedLightingBuffer") | |
| void | GetDefaultPrecomputedLightingParameters (FPrecomputedLightingUniformParameters &Parameters) |
| void | GetPrecomputedLightingParameters (ERHIFeatureLevel::Type FeatureLevel, FPrecomputedLightingUniformParameters &Parameters, const FLightCacheInterface *LCI) |
| void GetDefaultPrecomputedLightingParameters | ( | FPrecomputedLightingUniformParameters & | Parameters | ) |
| void GetPrecomputedLightingParameters | ( | ERHIFeatureLevel::Type | FeatureLevel, |
| FPrecomputedLightingUniformParameters & | Parameters, | ||
| const FLightCacheInterface * | LCI | ||
| ) |
| IMPLEMENT_GLOBAL_SHADER_PARAMETER_STRUCT | ( | FPrecomputedLightingUniformParameters | , |
| "PrecomputedLightingBuffer" | |||
| ) |