UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LocalLightSceneProxy.cpp File Reference

Functions

void UpdateRadius_GameThread (float Radius)
 

Function Documentation

◆ UpdateRadius_GameThread()

void UpdateRadius_GameThread ( float  Radius)

Called on the light scene info after it has been passed to the rendering thread to update the rendering thread's cached info when the light's radius changes.