UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition LightSceneProxy.h:43
Definition LocalLightSceneProxy.h:15
float MaxDrawDistance
Definition LocalLightSceneProxy.h:63
virtual bool GetScissorRect(FIntRect &ScissorRect, const FSceneView &View, const FIntRect &ViewRect) const override
Definition LocalLightSceneProxy.cpp:61
float Radius
Definition LocalLightSceneProxy.h:19
float InvRadius
Definition LocalLightSceneProxy.h:22
virtual bool AffectsBounds(const FBoxSphereBounds &Bounds) const override
Definition LocalLightSceneProxy.cpp:46
float FadeRange
Definition LocalLightSceneProxy.h:64
virtual float GetFadeRange() const final override
Definition LocalLightSceneProxy.cpp:35
virtual float GetEffectiveScreenRadius(const FViewMatrices &ShadowViewMatrices, const FIntPoint &CameraViewRectSize) const override
Definition LocalLightSceneProxy.cpp:92
virtual bool IsLocalLight() const override
Definition LocalLightSceneProxy.cpp:159
float InverseExposureBlend
Definition LocalLightSceneProxy.h:65
virtual float GetMaxDrawDistance() const final override
Definition LocalLightSceneProxy.cpp:30
virtual FSphere GetBoundingSphere() const
Definition LocalLightSceneProxy.cpp:87
void UpdateRadius(float ComponentRadius)
Definition LocalLightSceneProxy.cpp:151
void UpdateRadius_GameThread(float Radius)
Definition PointLightComponent.cpp:25
virtual bool SetScissorRect(FRHICommandList &RHICmdList, const FSceneView &View, const FIntRect &ViewRect, FIntRect *OutScissorRect=nullptr) const override
Definition LocalLightSceneProxy.cpp:67
virtual FVector GetPerObjectProjectedShadowProjectionPoint(const FBoxSphereBounds &SubjectBounds) const
Definition LocalLightSceneProxy.cpp:111
virtual float GetRadius() const override
Definition LocalLightSceneProxy.cpp:41
virtual bool GetPerObjectProjectedShadowInitializer(const FBoxSphereBounds &SubjectBounds, class FPerObjectProjectedShadowInitializer &OutInitializer) const override
Definition LocalLightSceneProxy.cpp:116
Definition SceneManagement.h:1040
Definition RHICommandList.h:3819
Definition SceneView.h:1425
Definition SceneView.h:317
Definition BoxSphereBounds.h:25