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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "ShaderParameters.h"#include "Components.h"#include "VertexFactory.h"#include "GlobalRenderResources.h"Go to the source code of this file.
Classes | |
| class | FLocalVertexFactory |
| struct | FLocalVertexFactory::FDataType |
| struct | FLocalVertexFactory::FDebugName |
| class | FLocalVertexFactoryShaderParametersBase |
| class | FLocalVertexFactoryShaderParameters |
Functions | |
| ENGINE_API void | GetLocalVFUniformShaderParameters (FLocalVertexFactoryUniformShaderParameters &UniformParameters, const class FLocalVertexFactory *VertexFactory, uint32 LODLightmapDataIndex, class FColorVertexBuffer *OverrideColorVertexBuffer, int32 BaseVertexIndex, int32 PreSkinBaseVertexIndex) |
| ENGINE_API TUniformBufferRef< FLocalVertexFactoryUniformShaderParameters > | CreateLocalVFUniformBuffer (const class FLocalVertexFactory *VertexFactory, uint32 LODLightmapDataIndex, class FColorVertexBuffer *OverrideColorVertexBuffer, int32 BaseVertexIndex, int32 PreSkinBaseVertexIndex) |
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