UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionComposite.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
10#include "MaterialExpressionComposite.generated.h"
11
48UCLASS(MinimalAPI)
50{
52
53 UPROPERTY(EditAnywhere, Category= MaterialExpressionComposite)
54 FString SubgraphName;
55
56 UPROPERTY()
58
59 UPROPERTY()
61
62#if WITH_EDITOR
65
66 //~ Begin UObject Interface.
67 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
68 //~ End UObject Interface.
69
70 //~ Begin UMaterialExpression Interface
71 virtual bool CanRenameNode() const override { return true; }
72 virtual FString GetEditableName() const;
73 virtual void SetEditableName(const FString& NewName);
74
75 virtual TArray<FExpressionOutput>& GetOutputs() override;
77 virtual FExpressionInput* GetInput(int32 InputIndex) override;
78 virtual FName GetInputName(int32 InputIndex) const override;
79 virtual EMaterialValueType GetInputValueType(int32 InputIndex) override;
80 virtual EMaterialValueType GetOutputValueType(int32 OutputIndex) override;
81 virtual bool IsExpressionConnected(FExpressionInput* Input, int32 OutputIndex) override;
82 virtual void ConnectExpression(FExpressionInput* Input, int32 OutputIndex) override;
83
84 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
85 //~ End UMaterialExpression Interface
86
87 //~ Begin UObject Interface.
88 virtual bool Modify(bool bAlwaysMarkDirty = true) override;
89 //~ End UObject Interface.
90
91 bool ModifyCompositeOnly(bool bAlwaysMarkDirty = true);
92#endif // WITH_EDITOR
93};
94
95
96
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMaterialValueType
Definition MaterialValueType.h:15
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition ArrayView.h:139
Definition Array.h:670
Definition MaterialExpressionComposite.h:50
Definition MaterialExpression.h:150
Definition MaterialExpressionIO.h:23
Definition UnrealType.h:6865
Definition ObjectPtr.h:488