UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionModulo.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6#include "MaterialExpressionModulo.generated.h"
7
10{
12
13public:
14
15 UPROPERTY()
17
18 UPROPERTY()
20
21 //~ Begin UMaterialExpression Interface
22#if WITH_EDITOR
23 virtual void Build(MIR::FEmitter& Emitter) override;
24 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
25 virtual EMaterialValueType GetInputValueType(int32 InputIndex) override;
26 virtual EMaterialValueType GetOutputValueType(int32 OutputIndex) override;
27 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
28 virtual FText GetKeywords() const override;
29#endif // WITH_EDITOR
30 //~ End UMaterialExpression Interface
31};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMaterialValueType
Definition MaterialValueType.h:15
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Text.h:385
Definition Array.h:670
Definition MaterialExpressionModulo.h:10
Definition MaterialExpression.h:150
Definition MaterialExpressionIO.h:23