UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionSamplePhysicsField.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
10#include "MaterialExpressionSamplePhysicsField.generated.h"
11
16UCLASS()
18{
20
21public:
22
23 UPROPERTY(meta = (RequiredInput = "false", ToolTip = "Defaults to current world position if not specified"))
25
28 EPositionOrigin WorldPositionOriginType = EPositionOrigin::Absolute;
29
31 UPROPERTY(EditAnywhere, Category = "Field Setup", meta = (DisplayName = "Target Type", ShowAsInputPin = "Advanced"))
33
34 //~ Begin UMaterialExpression Interface
35#if WITH_EDITOR
36 virtual FName GetInputName(int32 InputIndex) const override;
37 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
38 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
39 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
40
41#endif
42 //~ End UMaterialExpression Interface
43};
44
45UCLASS()
47{
49
50public:
51
52 UPROPERTY(meta = (RequiredInput = "false", ToolTip = "Defaults to current world position if not specified"))
54
57 EPositionOrigin WorldPositionOriginType = EPositionOrigin::Absolute;
58
60 UPROPERTY(EditAnywhere, Category = "Field Setup", meta = (DisplayName = "Target Type", ShowAsInputPin = "Advanced"))
62
63 //~ Begin UMaterialExpression Interface
64#if WITH_EDITOR
65 virtual FName GetInputName(int32 InputIndex) const override;
66 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
67 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
68 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
69
70#endif
71 //~ End UMaterialExpression Interface
72};
73
74UCLASS()
76{
78
79public:
80
81 UPROPERTY(meta = (RequiredInput = "false", ToolTip = "Defaults to current world position if not specified"))
83
86 EPositionOrigin WorldPositionOriginType = EPositionOrigin::Absolute;
87
89 UPROPERTY(EditAnywhere, Category = "Field Setup", meta = (DisplayName = "Target Type", ShowAsInputPin = "Advanced"))
91
92 //~ Begin UMaterialExpression Interface
93#if WITH_EDITOR
94 virtual FName GetInputName(int32 InputIndex) const override;
95 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
96 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
97 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
98
99#endif
100 //~ End UMaterialExpression Interface
101};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EFieldIntegerType
Definition FieldSystemTypes.h:208
EFieldScalarType
Definition FieldSystemTypes.h:194
EFieldVectorType
Definition FieldSystemTypes.h:177
EPositionOrigin
Definition MaterialExpression.h:645
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
#define Absolute(a)
Definition Predicates.inl:150
Definition MaterialCompiler.h:109
Definition NameTypes.h:617
Definition Array.h:670
Definition EnumAsByte.h:22
Definition MaterialExpressionSamplePhysicsField.h:76
Definition MaterialExpressionSamplePhysicsField.h:47
Definition MaterialExpressionSamplePhysicsField.h:18
Definition MaterialExpression.h:150
Definition FieldSystemNoiseAlgo.cpp:6
Definition MaterialExpressionIO.h:23
Definition UnrealType.h:6865