UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ModelRender.cpp File Reference
#include "Engine/Level.h"
#include "DataDrivenShaderPlatformInfo.h"
#include "Engine/World.h"
#include "PrimitiveViewRelevance.h"
#include "LightMap.h"
#include "LightSceneProxy.h"
#include "PrimitiveSceneProxy.h"
#include "Engine/MapBuildDataRegistry.h"
#include "Model.h"
#include "MaterialDomain.h"
#include "Materials/Material.h"
#include "Materials/MaterialRenderProxy.h"
#include "Engine/Engine.h"
#include "HModel.h"
#include "Components/ModelComponent.h"
#include "Engine/Brush.h"
#include "SceneInterface.h"
#include "Hash/Blake3.h"
#include "SceneView.h"

Classes

class  FModelSceneProxy
 

Functions

 DEFINE_LOG_CATEGORY_STATIC (LogModelComponent, Log, All)
 
FArchiveoperator<< (FArchive &Ar, FModelVertexBuffer &B)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY_STATIC()

DEFINE_LOG_CATEGORY_STATIC ( LogModelComponent  ,
Log  ,
All   
)

◆ operator<<()

FArchive & operator<< ( FArchive Ar,
FModelVertexBuffer B 
)

Serializer for this class

Parameters
Ar- archive to serialize to
B- data to serialize