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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Engine/Level.h"#include "DataDrivenShaderPlatformInfo.h"#include "Engine/World.h"#include "PrimitiveViewRelevance.h"#include "LightMap.h"#include "LightSceneProxy.h"#include "PrimitiveSceneProxy.h"#include "Engine/MapBuildDataRegistry.h"#include "Model.h"#include "MaterialDomain.h"#include "Materials/Material.h"#include "Materials/MaterialRenderProxy.h"#include "Engine/Engine.h"#include "HModel.h"#include "Components/ModelComponent.h"#include "Engine/Brush.h"#include "SceneInterface.h"#include "Hash/Blake3.h"#include "SceneView.h"Classes | |
| class | FModelSceneProxy |
Functions | |
| DEFINE_LOG_CATEGORY_STATIC (LogModelComponent, Log, All) | |
| FArchive & | operator<< (FArchive &Ar, FModelVertexBuffer &B) |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogModelComponent | , |
| Log | , | ||
| All | |||
| ) |
| FArchive & operator<< | ( | FArchive & | Ar, |
| FModelVertexBuffer & | B | ||
| ) |
Serializer for this class
| Ar | - archive to serialize to |
| B | - data to serialize |