UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneMultiChannelBlending.cpp File Reference

Functions

template<>
FMovieSceneAnimTypeID GetBlendingDataType< int32 > ()
 
template<>
FMovieSceneAnimTypeID GetBlendingDataType< float > ()
 
template<>
FMovieSceneAnimTypeID GetBlendingDataType< FVector2D > ()
 
template<>
FMovieSceneAnimTypeID GetBlendingDataType< FVector > ()
 
template<>
FMovieSceneAnimTypeID GetBlendingDataType< FVector4 > ()
 
template<>
FMovieSceneAnimTypeID GetBlendingDataType< FTransform > ()
 
template<>
FMovieSceneAnimTypeID GetBlendingDataType< FEulerTransform > ()
 
template<>
FMovieSceneAnimTypeID GetBlendingDataType< FLinearColor > ()
 

Function Documentation

◆ GetBlendingDataType< FEulerTransform >()

◆ GetBlendingDataType< FLinearColor >()

◆ GetBlendingDataType< float >()

◆ GetBlendingDataType< FTransform >()

◆ GetBlendingDataType< FVector >()

◆ GetBlendingDataType< FVector2D >()

◆ GetBlendingDataType< FVector4 >()

◆ GetBlendingDataType< int32 >()

Define runtime type identifiers for the built-in C++ data types