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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "EntitySystem/MovieSceneSequenceUpdaters.h"#include "EntitySystem/MovieSceneSequenceInstance.h"#include "EntitySystem/MovieSceneSequenceInstanceHandle.h"#include "EntitySystem/MovieSceneEntitySystemLinker.h"#include "EntitySystem/MovieSceneEntitySystemRunner.h"#include "EntitySystem/MovieSceneEntitySystem.h"#include "Templates/UniquePtr.h"#include "Containers/BitArray.h"#include "Containers/SortedMap.h"#include "MovieSceneTransformTypes.h"#include "MovieSceneSequence.h"#include "MovieSceneSequenceID.h"#include "Evaluation/MovieScenePlayback.h"#include "Compilation/MovieSceneCompiledDataManager.h"#include "Evaluation/MovieSceneEvaluationTemplateInstance.h"#include "Evaluation/MovieSceneRootOverridePath.h"#include "MovieSceneTimeHelpers.h"#include "Channels/MovieSceneTimeWarpChannel.h"#include "Algo/IndexOf.h"#include "Algo/Transform.h"#include "Algo/Unique.h"#include "Sections/MovieSceneSubSection.h"Classes | |
| struct | UE::MovieScene::FMovieSceneDeterminismFenceWithSubframe |
| struct | UE::MovieScene::FSequenceUpdater_Flat |
| struct | UE::MovieScene::FSequenceUpdater_Hierarchical |
Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
Functions | |
| void | UE::MovieScene::DissectRange (TArrayView< const FMovieSceneDeterminismFenceWithSubframe > InDissectionTimes, const TRange< FFrameTime > &Bounds, TArray< TRange< FFrameTime > > &OutDissections) |
| void | UE::MovieScene::DissectRange (TArrayView< const FMovieSceneDeterminismFence > InDissectionTimes, const TRange< FFrameTime > &Bounds, TArray< TRange< FFrameTime > > &OutDissections) |
| TArrayView< const FMovieSceneDeterminismFence > | UE::MovieScene::GetFencesWithinRange (TArrayView< const FMovieSceneDeterminismFence > Fences, const TRange< FFrameTime > &Boundary) |