![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Engine/NeuralProfile.h"#include "Engine/Texture2D.h"#include "DataDrivenShaderPlatformInfo.h"#include "Math/Float16.h"#include "Rendering/BurleyNormalizedSSS.h"#include "EngineModule.h"#include "RenderTargetPool.h"#include "PixelShaderUtils.h"#include "RenderingThread.h"#include "Rendering/Texture2DResource.h"#include "RenderGraphResources.h"#include "RenderGraphBuilder.h"Classes | |
| class | FNeuralProfileModelTextureManager |
Namespaces | |
| namespace | NeuralProfile |
Variables | |
| TUniquePtr< NeuralProfile::INeuralProfileManager > | GNeuralProfileManager |
| TGlobalResource< FNeuralProfileModelTextureManager > | GNeuralProfileModelTextureManager |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogNeuralProfile | , |
| Log | , | ||
| All | |||
| ) |
| TUniquePtr<NeuralProfile::INeuralProfileManager> GNeuralProfileManager |
| TGlobalResource<FNeuralProfileModelTextureManager> GNeuralProfileModelTextureManager |