|
| bool | Chaos::CVars::bChaos_PBDCollisionSolver_UseJacobiPairSolver2 |
| |
| int32 | Chaos::CollisionParticlesBVHDepth = 4 |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionParticlesBVHDepth (TEXT("p.CollisionParticlesBVHDepth"), CollisionParticlesBVHDepth, TEXT("The maximum depth for collision particles bvh")) |
| |
| int32 | Chaos::ConstraintBPBVHDepth = 2 |
| |
| FAutoConsoleVariableRef | Chaos::CVarConstraintBPBVHDepth (TEXT("p.ConstraintBPBVHDepth"), ConstraintBPBVHDepth, TEXT("The maximum depth for constraint bvh")) |
| |
| int32 | Chaos::BPTreeOfGrids = 1 |
| |
| FAutoConsoleVariableRef | Chaos::CVarBPTreeOfGrids (TEXT("p.BPTreeOfGrids"), BPTreeOfGrids, TEXT("Whether to use a seperate tree of grids for bp")) |
| |
| FRealSingle | Chaos::CollisionFrictionOverride = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionFrictionOverride (TEXT("p.CollisionFriction"), CollisionFrictionOverride, TEXT("Collision friction for all contacts if >= 0")) |
| |
| FRealSingle | Chaos::CollisionRestitutionOverride = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionRestitutionOverride (TEXT("p.CollisionRestitution"), CollisionRestitutionOverride, TEXT("Collision restitution for all contacts if >= 0")) |
| |
| FRealSingle | Chaos::CollisionAngularFrictionOverride = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionAngularFrictionOverride (TEXT("p.CollisionAngularFriction"), CollisionAngularFrictionOverride, TEXT("Collision angular friction for all contacts if >= 0")) |
| |
| FRealSingle | Chaos::CollisionBaseFrictionImpulseOverride = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionBaseFrictionImpulseOverride (TEXT("p.CollisionBaseFrictionImpulse"), CollisionBaseFrictionImpulseOverride, TEXT("Collision base friction position impulse for all contacts if >= 0")) |
| |
| CHAOS_API int32 | Chaos::EnableCollisions = 1 |
| |
| FAutoConsoleVariableRef | Chaos::CVarEnableCollisions (TEXT("p.EnableCollisions"), EnableCollisions, TEXT("Enable/Disable collisions on the Chaos solver.")) |
| |
| FRealSingle | Chaos::DefaultCollisionFriction = 0 |
| |
| FAutoConsoleVariableRef | Chaos::CVarDefaultCollisionFriction (TEXT("p.DefaultCollisionFriction"), DefaultCollisionFriction, TEXT("Collision friction default value if no materials are found.")) |
| |
| FRealSingle | Chaos::DefaultCollisionRestitution = 0 |
| |
| FAutoConsoleVariableRef | Chaos::CVarDefaultCollisionRestitution (TEXT("p.DefaultCollisionRestitution"), DefaultCollisionRestitution, TEXT("Collision restitution default value if no materials are found.")) |
| |
| FRealSingle | Chaos::CollisionRestitutionThresholdOverride = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVarDefaultCollisionRestitutionThreshold (TEXT("p.CollisionRestitutionThreshold"), CollisionRestitutionThresholdOverride, TEXT("Collision restitution threshold override if >= 0 (units of acceleration)")) |
| |
| int32 | Chaos::CollisionCanAlwaysDisableContacts = 0 |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionCanAlwaysDisableContacts (TEXT("p.CollisionCanAlwaysDisableContacts"), CollisionCanAlwaysDisableContacts, TEXT("Collision culling will always be able to permanently disable contacts")) |
| |
| int32 | Chaos::CollisionCanNeverDisableContacts = 0 |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionCanNeverDisableContacts (TEXT("p.CollisionCanNeverDisableContacts"), CollisionCanNeverDisableContacts, TEXT("Collision culling will never be able to permanently disable contacts")) |
| |
| bool | Chaos::CollisionsAllowParticleTracking = true |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionsAllowParticleTracking (TEXT("p.Chaos.Collision.AllowParticleTracking"), CollisionsAllowParticleTracking, TEXT("Allow particles to track their collisions constraints when their DoBufferCollisions flag is enable [def:true]")) |
| |
| bool | Chaos::bCollisionsEnableEdgeCollisionPruning = true |
| |
| bool | Chaos::bCollisionsEnableMeshCollisionPruning = true |
| |
| bool | Chaos::bCollisionsEnableSubSurfaceCollisionPruning = false |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionsEnableEdgeCollisionPruning (TEXT("p.Chaos.Collision.EnableEdgeCollisionPruning"), bCollisionsEnableEdgeCollisionPruning, TEXT("")) |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionsEnableMeshCollisionPruning (TEXT("p.Chaos.Collision.EnableMeshCollisionPruning"), bCollisionsEnableMeshCollisionPruning, TEXT("")) |
| |
| FAutoConsoleVariableRef | Chaos::CVarCollisionsEnableSubSurfaceCollisionPruning (TEXT("p.Chaos.Collision.EnableSubSurfaceCollisionPruning"), bCollisionsEnableSubSurfaceCollisionPruning, TEXT("")) |
| |
| bool | Chaos::DebugDrawProbeDetection = false |
| |
| FAutoConsoleVariableRef | Chaos::CVarDebugDrawProbeDetection (TEXT("p.Chaos.Collision.DebugDrawProbeDetection"), DebugDrawProbeDetection, TEXT("Draw probe constraint detection.")) |
| |