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| void | Chaos::Private::GatherBodyPositionCorrections (const TSolverBodyPtrSimd< 4 > &Body0, const TSolverBodyPtrSimd< 4 > &Body1, TSimdVec3f< 4 > &DP0, TSimdVec3f< 4 > &DQ0, TSimdVec3f< 4 > &DP1, TSimdVec3f< 4 > &DQ1) |
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| void | Chaos::Private::ScatterBodyPositionCorrections (const TSimdVec3f< 4 > &DP0, const TSimdVec3f< 4 > &DQ0, const TSimdVec3f< 4 > &DP1, const TSimdVec3f< 4 > &DQ1, const TSolverBodyPtrSimd< 4 > &Body0, const TSolverBodyPtrSimd< 4 > &Body1) |
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| void | Chaos::Private::GatherBodyVelocities (const TSolverBodyPtrSimd< 4 > &Body0, const TSolverBodyPtrSimd< 4 > &Body1, TSimdVec3f< 4 > &V0, TSimdVec3f< 4 > &W0, TSimdVec3f< 4 > &V1, TSimdVec3f< 4 > &W1) |
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| void | Chaos::Private::ScatterBodyVelocities (const TSimdVec3f< 4 > &V0, const TSimdVec3f< 4 > &W0, const TSimdVec3f< 4 > &V1, const TSimdVec3f< 4 > &W1, const TSolverBodyPtrSimd< 4 > &Body0, const TSolverBodyPtrSimd< 4 > &Body1) |
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◆ CHAOS_SIMDCOLLISIONSOLVER_USEDUMMYSOLVERBODY
| #define CHAOS_SIMDCOLLISIONSOLVER_USEDUMMYSOLVERBODY 0 |