UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleCurveTexture.h File Reference
#include "CoreMinimal.h"
#include "RenderResource.h"

Go to the source code of this file.

Classes

struct  FTexelAllocation
 
class  FTexelAllocator
 
struct  FCurveSamples
 
class  FParticleCurveTexture
 

Variables

const int32 GParticleCurveTextureSizeX
 
const int32 GParticleCurveTextureSizeY
 
TGlobalResource< FParticleCurveTextureGParticleCurveTexture
 

Variable Documentation

◆ GParticleCurveTexture

TGlobalResource<FParticleCurveTexture> GParticleCurveTexture
extern

The global curve texture resource.

The texel allocator uses 16-bit integers internally. The global curve texture resource.

◆ GParticleCurveTextureSizeX

const int32 GParticleCurveTextureSizeX
extern

The texture size allocated for particle curves.

◆ GParticleCurveTextureSizeY

const int32 GParticleCurveTextureSizeY
extern