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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "RenderCommandFence.h"#include "Particles/ParticleModule.h"#include "Particles/ParticleSpriteEmitter.h"#include "Particles/SubUVAnimation.h"#include "ParticleModuleRequired.generated.h"Go to the source code of this file.
Classes | |
| struct | FParticleRequiredModule |
Enumerations | |
| enum class | EParticleUVFlipMode : uint8 { None , FlipUV , FlipUOnly , FlipVOnly , RandomFlipUV , RandomFlipUOnly , RandomFlipVOnly , RandomFlipUVIndependent } |
| enum | EParticleSortMode : int { PSORTMODE_None , PSORTMODE_ViewProjDepth , PSORTMODE_DistanceToView , PSORTMODE_Age_OldestFirst , PSORTMODE_Age_NewestFirst , PSORTMODE_MAX } |
| enum | EEmitterNormalsMode : int { ENM_CameraFacing , ENM_Spherical , ENM_Cylindrical , ENM_MAX } |
Functions | |
| void | AdjustParticleBaseSizeForUVFlipping (FVector &OutSize, EParticleUVFlipMode FlipMode, FRandomStream &InRandomStream) |
| enum EEmitterNormalsMode : int |
| enum EParticleSortMode : int |
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strong |
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inline |
Flips the sign of a particle's base size based on it's UV flip mode.