UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PipelineCacheUtilities.h File Reference
#include "Misc/Build.h"
#include "Containers/Array.h"
#include "Containers/Map.h"
#include "Containers/Set.h"
#include "Containers/StringFwd.h"
#include "Containers/UnrealString.h"
#include "CoreMinimal.h"
#include "HAL/Platform.h"
#include "RHIDefinitions.h"
#include "ShaderCodeLibrary.h"

Go to the source code of this file.

Namespaces

namespace  UE
 
namespace  UE::PipelineCacheUtilities
 

Macros

#define UE_WITH_PIPELINE_CACHE_UTILITIES   (WITH_EDITOR || !UE_BUILD_SHIPPING)
 

Functions

RENDERCORE_API bool UE::PipelineCacheUtilities::LoadStableKeysFile (const FStringView &Filename, TArray< FStableShaderKeyAndValue > &InOutArray)
 

Macro Definition Documentation

◆ UE_WITH_PIPELINE_CACHE_UTILITIES

#define UE_WITH_PIPELINE_CACHE_UTILITIES   (WITH_EDITOR || !UE_BUILD_SHIPPING)