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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Containers/Array.h"#include "GeometryBase.h"#include "IndexTypes.h"#include "Math/MathFwd.h"#include "VectorTypes.h"Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::Geometry |
| namespace | UE::Math |
| namespace | PolygonTriangulation |
Functions | |
| template<typename RealType > | |
| void GEOMETRYCORE_API | PolygonTriangulation::TriangulateSimplePolygon (const TArray< TVector2< RealType > > &VertexPositions, TArray< FIndex3i > &OutTriangles, bool bOrientAsHoleFill=true) |
| template<typename RealType > | |
| void GEOMETRYCORE_API | PolygonTriangulation::ComputePolygonPlane (const TArray< TVector< RealType > > &VertexPositions, TVector< RealType > &PlaneNormalOut, TVector< RealType > &PlanePointOut) |
| template<typename RealType > | |
| void GEOMETRYCORE_API | PolygonTriangulation::TriangulateSimplePolygon (const TArray< TVector< RealType > > &VertexPositions, TArray< FIndex3i > &OutTriangles, bool bOrientAsHoleFill=true) |